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Video game streaming application concept UX/UI design

Video game live streaming application concept / UX/UI design
Video game live streaming application concept for smartphones.
Application will focus on live playthroughs of video games, Content can either be viewed live, or viewed later via recorded videos.
Audience: males, aged 18 - 34 years old.
Audience definitions:
Players/ Broadcasters: People who live stream their gaming sessions. Using the players webcam, they can stream their personal reactions alongside their gaming session. Each player will have a channel (free or paying) where they can upload offline videos (previous live recordings). The players can also chat with the users.
Users : People who use the app to watch gaming sessions and chat with players. They can create an account and watch live feeds or view offline content. They can also subscribe to players’ free or paying channels.
Members : Same as the users, with the exception that they have a registered account.

Video game streaming application concept UX/UI design
Published:

Video game streaming application concept UX/UI design

Published: